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3D Artist

Experience

0-4 Years

Responsibilities:

  • Creating and designing 3D models, textures, and animations for use in video games, films, and other forms of digital media

  • Collaborating with other artists, designers, and developers to create cohesive and immersive visual experiences

  • Utilizing industry-standard software such as Maya, 3ds Max, and ZBrush to create high-quality 3D assets

  • Creating and implementing lighting, materials, and special effects to enhance the visual quality of the final product

  • Troubleshooting and debugging issues to ensure a high-quality final product

  • Keeping abreast of new developments and techniques in the field of 3D modeling and animation

Requirements:

  • Strong understanding of 3D modeling, texturing, and animation principles

  • Strong knowledge of industry-standard software such as Maya, 3ds Max, and ZBrush

  • Strong understanding of lighting, materials, and special effects

  • Strong debugging and problem-solving skills

  • Strong communication and collaboration skills

  • Strong understanding of optimization techniques and best practices

  • Strong portfolio demonstrating your 3D modeling, texturing, and animation skills

Skills:

  • Strong 3D modeling, texturing, and animation skills

  • Strong knowledge of industry-standard software such as Maya, 3ds Max, and ZBrush

  • Strong understanding of lighting, materials, and special effects

  • Strong understanding of game development and engine-specific optimization techniques

  • Strong understanding of current and emerging trends in 3D modeling and animation

  • Strong understanding of industry-standard file formats such as FBX, OBJ, and Alembic

  • Strong understanding of color theory, composition, and design principles

  • Strong understanding of the principles of 3D modeling, texturing, and animation

  • Strong problem-solving skills and ability to troubleshoot and debug issues

  • Strong communication and collaboration skills.

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