Responsibilities:
Creating and designing 3D models, textures, and animations for use in video games, films, and other forms of digital media
Collaborating with other artists, designers, and developers to create cohesive and immersive visual experiences
Utilizing industry-standard software such as Maya, 3ds Max, and ZBrush to create high-quality 3D assets
Creating and implementing lighting, materials, and special effects to enhance the visual quality of the final product
Troubleshooting and debugging issues to ensure a high-quality final product
Keeping abreast of new developments and techniques in the field of 3D modeling and animation
Requirements:
Strong understanding of 3D modeling, texturing, and animation principles
Strong knowledge of industry-standard software such as Maya, 3ds Max, and ZBrush
Strong understanding of lighting, materials, and special effects
Strong debugging and problem-solving skills
Strong communication and collaboration skills
Strong understanding of optimization techniques and best practices
Strong portfolio demonstrating your 3D modeling, texturing, and animation skills
Skills:
Strong 3D modeling, texturing, and animation skills
Strong knowledge of industry-standard software such as Maya, 3ds Max, and ZBrush
Strong understanding of lighting, materials, and special effects
Strong understanding of game development and engine-specific optimization techniques
Strong understanding of current and emerging trends in 3D modeling and animation
Strong understanding of industry-standard file formats such as FBX, OBJ, and Alembic
Strong understanding of color theory, composition, and design principles
Strong understanding of the principles of 3D modeling, texturing, and animation
Strong problem-solving skills and ability to troubleshoot and debug issues
Strong communication and collaboration skills.